> For AI agents: the complete documentation index is available at https://docs.flashnerd.com/llms.txt, the full documentation bundle is available at https://docs.flashnerd.com/llms-full.txt.

# Display order and review behavior

These set-specific settings determine what you see during SRS review and how eligible cards are selected. Open the set, tap its gear button, and choose the section you need.

## Display Order

### Card priority groups

**Card Group → Card Order** contains the New, Learn, Relearn, Review, and Suspended categories. Earlier priority groups are considered before later groups. Cards within the same group use a mixed order; the visual order of the category labels within a group is not a sequence of reviews.

The default places all categories in **Priority 1**.

To give established reviews an earlier priority:

1. Open **Display Order**.
2. Choose **New Priority Group**.
3. Drag the categories into your preferred groups, with the categories you want first in Priority 1.
4. Tap **Save Change**.

Removing a group does not disable its cards; categories remain represented in the remaining groups. Use [availability controls](https://docs.flashnerd.com/guide/srs/card-status.md) or [daily limits](https://docs.flashnerd.com/reference/srs/daily-limits.md) to exclude work.

### Deck Order

**New Card Order Type** offers:

- **Sequential Order:** select new-card candidates according to the saved linked-deck order. Reorder the deck list with its drag handles.
- **Random Order:** mix new-card selection across the linked decks. Your saved sequential deck order remains available when you switch back.

This setting controls **new-card selection**, especially when the new-card quota is smaller than the number of available cards. It does not sort every learning and review card into deck-sized blocks.

## Card Display & Struggle Control

| Control                        | Default | Effect                                                                        |
| ------------------------------ | ------- | ----------------------------------------------------------------------------- |
| **Show Tag**                   | On      | Allows user tags to appear on review cards.                                   |
| **Show SRS State**             | On      | Displays the learning-state badge.                                            |
| **Show Struggle Status**       | On      | Displays the Struggle badge when applicable.                                  |
| **Struggle Threshold (times)** | 8       | Accumulated Review-state lapses needed to mark Struggle; range 1–9,999.       |
| **Recovery Threshold (times)** | 5       | Consecutive successful Review-state answers needed to recover; range 1–9,999. |

Tag display also depends on the session's **Show Tag/Hide Tag** control. Hiding a label does not remove the tag or change the card's scheduling state. See [States and Struggle](https://docs.flashnerd.com/guide/srs/card-status.md) for the counting rules.

## Review Behavior

| Control                              | Default    | What changes                                                                     |
| ------------------------------------ | ---------- | -------------------------------------------------------------------------------- |
| **Maximum Logged Time**              | 60 seconds | Caps the recorded duration of an answer; choices are 30, 60, 90, or 120 seconds. |
| **Review Button Display**            | 4 Buttons  | Four grades (Again, Hard, Good, Easy) or two grades (Again, Good).               |
| **Show Elapsed Time**                | Off        | Shows the review timer.                                                          |
| **Auto Advance**                     | Off        | Automatically reveals and advances cards using the settings below.               |
| **Time before showing answer**       | 5 seconds  | How long to wait before revealing the answer automatically.                      |
| **Time before next card**            | 5 seconds  | How long to wait before automatic grading/advancement after the answer is shown. |
| **If no answer is chosen, mark as:** | Again      | Grade recorded if the timer expires without a manual choice.                     |

Maximum Logged Time is a recording cap, not a countdown that forces an answer. Auto Advance has its own timers.

When saving two-button mode, automatic no-answer grades are limited to Again or Good. A previous Hard choice becomes Again; Easy becomes Good. Check this setting when changing the answer-button layout.

After editing any section, tap **Save Change**. Use **Reset to Default** and then save if you want to restore that section's defaults.

Related: [Review a set](https://docs.flashnerd.com/guide/srs/reviewing.md), [Settings and presets](https://docs.flashnerd.com/guide/srs/settings-and-presets.md), and [Statistics](https://docs.flashnerd.com/guide/statistics/overview.md).
